King's Quest VI ~ Heir Today, Gone Tomorrow


Just for fun, here's the instructions for the spells Alexander can cast in KQ6 -- he causes more magical mischief!


Spells:

Magic Paint Spell      Make Rain Spell      Charming a Creature of the Night Spell



Magic Paint Spell:

INGREDIENTS:

1 Cup Swamp Ooze
River Styx Water
1 Black Horse Feather

DIRECTIONS:

- Add Styx Water to Swamp Ooze in Cup.
- Stir with Horse Feather.
- Apply to blank surface with artist's brush.
- Speak incantation over painting to materialise.

INCANTATION:

Magic paint, black as ink.
Bring to life, what I think.
Make it real, what I draw.
According to this spoken law.



Make Rain Spell:

INGREDIENTS:

Few drops Salt Water not from the sea.
1 vial Sacred Water
Falling Water

DIRECTIONS:

- First mix Salt and Sacred Water in a Teapot, then add Falling Water.
- Speak incantation over Teapot to enchant.
- Heat to boiling to activate.

INCANTATION:

Clouds of thunder, shafts of light.
Come and sup with me tonight.
Waters three have I for tea.
Brew a tempest now for me!



Charming a Creature of the Night Spell:

INGREDIENTS:

1 Skull full of hot Oak Embers
A bit of sulphur (Brimstone)
1 strand of a pure-hearted maiden's Hair

DIRECTIONS:

- Add Hair and Brimstone to Skull of Embers
- In presence of Creature, speak incantation over Skull.ise.

INCANTATION:

Creature of Night, to me succumb!
Fire and Brimstone leave thee numb.
Purity bind thee like a chain.
To do what 'ere I now ordain!