The sixth in the King's Quest series, but the fifth that I played.

Remember Gwydion, the boy from King's Quest 3?  Well, you're again going to take on his role, but this time under his proper title -- Prince Alexander of Daventry.  Upon your rescue from Mordack's castle, you met the beautiful Princess Cassima from the Land of the Green Isles.  She agreed to your request that you might travel to the Land of the Green Isles to visit her when she has returned home, but when you return to Daventry with your family, nobody you talk to has even HEARD of the place, much less actually BEEN there.  It seems hopeless.

Undeterred, you keep trying to find the beautiful girl you simply can't get out of your head.  One day, you're in the throne room thinking about her as usual, when the Magic Mirror clouds over and you hear Cassima's voice calling your name.  Placing a hand to the glass, you gaze with longing at the lovely image that now appears.  Princess Cassima is standing at a window in a castle, bright stars hanging in the sky.  She is calling for you ... wondering why you don't come.  Suddenly, you know how to find her -- the stars!  You can navigate by the stars!  Gathering a crew, you set sail for the Land.  You sail for days without seeing any land.  Then one day -- you see it!  The Isles, off in the distance!  Unfortunately, as you approach, a wild storm whips the sea into a frenzy and you cannot keep control of the ship.  You wake up on a small beach -- your ship is wrecked, your papers gone and your crew lost.  You don't even know where you are!  The first thing you do is seek an audience at the castle you find nearby.  Upon producing proof of your identity, you are admitted to the castle and given an audience with the vizier.  You learn that you are on the Isle of the Crown, the main island in the Land of the Green Isles -- and this is the Castle of the Crown, home of none other than Princess Cassima!  Speaking the vizier, Alhazred, it is clear that you are not welcome here.  The kingdom is going through a very bad time, since the islands are feuding.  What's worse, the Princess doesn't want to see you -- her parents, King Caliphim and Queen Allaria both died while she was away and she is sequestered in mourning for them while Alhazred has taken control of the castle.  You don't quite trust this vizier, so when you're out of the castle, you make up your mind to find out what's REALLY wrong.

There are, as usual, many characters for you to meet.  The inhabitants of the Isle of the Crown are the friendliest and you learn by asking around that nobody trusts the vizier -- or his intentions for the Princess.  There's the court clown, Jollo, with whom it's wise to make friends, if you can win his trust.  There's the shop owners, Beauty and the Beast, the Winged Ones on the Isle of the Sacred Mountain, headed by Lord Azure and Lady Aeriel, the mysterious Druids, the crazy inhabitants of the Isle of Wonder, headed by the Red and White Queens and ... Death, amongst others.  As usual, most don't want to help you ... but you will make a few valuable friends, often through small favours.  Any friends you can make will greatly help you on all these rather inhospitable islands.

Visit many locations, both of this world and the next.  The Isle of the Crown, the Isle of Wonder, the Isle of the Sacred Mountain and the Isle of the Beast are all readily accessible once you find a map of the area.  Legend also speaks of a fifth island, shrouded in mists ... maybe you can find a way to that one too.  You'll also visit the Realm of the Dead, where you'll meet tortured souls and bargain with Death himself.  Explore catacombs, caves and castles to find out the truth about the vizier and why nobody trusts him.  This chapter would have to be my favourite out of the entire series.  The graphics are wonderful, the characters intriguing and the story captivating.  Some of the puzzles get quite challenging and provide many hours of entertainment.  This installment also offers voices and a few magic spells that can be VERY useful.  It also has the unique property of ALTERNATE ENDINGS!  Yup, you heard me -- you CAN finish the game early by doing different things, but it's a lot less fun than doing it the long way. :)  But see where you can get to -- this game is LOADS of fun!  My personal favourite.

Now visit the other pages to do with KQ6:

 
 
 

 

Now you may leave this place.  Go back and read about all the other games in this wonderful series, find out more about Daventry and the people who live there, or head back to the main page of my site.  As you can probably tell, I love these games and could play them over and over again ... and frequently do, in fact!  Anyway, enough of my ramblings ... click on one of the links below to head over to wherever you choose to go.  Please enjoy the rest of the site!  Don't forget -- feel free to submit anything to me ... reviews, screenshots, hints ... anything you want to!